{{#name}}
{{#character}} {{character}} {{/character}} {{name}} {{#skill1}} {{skill1}} {{#skill2}} + {{skill2}} {{#skill3}} + {{skill3}} {{/skill3}} {{/skill2}} {{/skill1}} {{#target}} {{target}} {{/target}}
{{/name}} {{#rollGreater() pool 0}}
{{#type}} {{type}}{{#cat}} | {{cat}}{{/cat}} {{/type}} {{roll}} {{#pool}} {{pool}} Dice {{/pool}}
{{/rollGreater() pool 0}} {{#description}}
{{description}}
{{/description}}
GM
Public
Name Level EXP Earned EXP Spent EXP Remaining
Concept
Species Type Type
Gender Nature Age
Money
Apples
Size Weight
Ability Chance
Weakness +1/+2
Resistance -1/-2
Immunity
Score Limit Bonus
Score Limit Bonus
Score Limit Bonus
Score Limit Bonus
Score Limit Bonus
HP current / Max Base
Will current / Max
Burn
Poison
Paralyzed
Asleep
Confused
Disable
Frozen
Flinched
In Love
Dexterity + Survival + Alert Mod Value
Dexterity + Fight + Mod Value
Dexterity + Fight + Evasion Mod Value
+ Fight + Clash Mod Value
Attribute + Skill + Specialty
Vitality + Defense Mod Defense
Vitality + Sp.Defense Mod Sp.Defense
Brawl
Channel
Evasion
Clash
Brawl
Throw
Evasion
Weapons
Alert
Athletic
Nature
Stealth
Empath
Etiquette
Intimidate
Perform
Allure
Etiquette
Intimidate
Perform
Crafts
Lore
Medicine
Science
x Count Used Uses Max
x Count Used Uses Max
x Count Used Uses Max
Held Item
Garment Garment Garment
Move Name Type Category Target
Move Name Type Category Target
+ + +
+ Power
Effect Name Effect Chance
EXP
Accuracy: Pool
Damage: Pool
Effect: None Status 0 Chance
EXP